Tuesday, July 5, 2016

On Magical Barriers: A Practical Field Guide


I like the idea of magical barriers. But then there's actually something scary and I get really unimaginative about what works against what. Silver? You guys should have brought silver. Oh it's an angel dude I have like no idea here. So I decided to buck up and just do the dang work. Here's what's good against what, and an extra by alignment bit below, if you're the sort who likes that stuff.

Actually doing all of this work allowed me to make everything a solid metaphor. Salt preserves food; this is why it can fight off corruption and evil. Silver is solid light. This is why people BELIEVED these things to work against demons in the first place. I really like that kind of logic. 

By Creature



The Undead in general cannot cross salt: it protects against their rot.

Demons cannot tread upon holy ground, nor cross silver. Those immune to sword and axe are not immune to silver, and lesser beings take double damage from it.

Vampires share these weakness. In addition, they cannot cross flowing water unless encased in grave earth. Garlic makes them nauseous: the must overcome a DC 25 CON check to endure its presence.

Spirits of the Forest fear gunpowder and flame. They are no friends of the wood cutter's axe.

Spirits of the Divine Bureaucracy cannot cross a written insult; their pride will not permit it. A factually true insult written on a blade is, both literally and metaphorically, a cutting blow: it deals double damage.



Spirits of Filth (in both the moral and literal sense) cannot abide salt: it is a pure substance which destroys such corruption.  Lesser spirits cannot overcome a line of rose petals.

The Fey delight in being neither one thing nor another. They fear cold iron in the same way demons fear silver. They are also no more capable of breaking a promise then a man can lift himself up by his hair: the Fey will never go back upon their word.

Ghosts who see their remains are either mollified or terrified. In either case, a good deterrent from their interests.

Cthulloids vary in their forms and weaknesses and are too varied to be covered here. If possible, run. If you cannot run, slit your throat.



Angels (the loving, white washed Judeo-Christian kind) weaken on blood soaked ground, losing half their powers and HD. Steel quenched in the innocents' blood burns them: they cannot stand it's touch and take double damage from it. Such nails are used to pin Angels by their wings upon the cross. 

Angels (the horrific, Bayonetta  kind) fear nothing: they are the masters of reality. You cannot escape them, they cannot be fought. All will be subsumed into the godhead.


By Alignment

A variety of substances are anathema to visitors to our world. It is important to familiarize yourself with them if one plans on dealing with unwanted guests.

Silver is solid light. All creatures who prefer the night to cover their foul deeds fear it's bite. The bane of evil.

Cold Iron is mass produced in great foundries and is quite cheap. It's orderliness and structure make it a powerful symbol of civilization and conformity: beings which revel in the chaos of the world find it loathsome. The bane of chaos.

Innocent's Blood is horrific; all men of conscience are disgusted by it's implied crime. When the souls of the damned are forged into howling steel, the effect is magnified ten fold. The bane of good.

Rudeness, cussing, and filth are the marks of idiocy and barbarity. Those who believe in civilization cannot help but turn themselves away. The bane of law.

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